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LorenChar

Page history last edited by ChristopherGroves 16 years, 9 months ago

Loren Character

 

Character Mechanics

Meat of the character is below; this is still not finalized so please pass on any insight / feedback you may have.

 

7.007.338.0011.0060.5012.0012thFire-souled, magic-blooded, draconic humanFlaw - Focus (Diplomacy) for Vulnerable?
10.0010.6712.0018.75100.62020thFlaw - Track / Unreactive
FortRefWillBABHPCLlvlClassFeaturesClassFeaturesFeats
2.502.502.500.75811Monk 1 - cobraDodgeSorcerer 1Divine CompanionCombat Casting, Two Weapon Fighting
0.500.500.500.754.512Monk 2 - cobraMobility, EvasionSorcerer 2
0.500.330.500.754.513Cleric 1Pride; LiberationSorcerer 3Power Attack
0.330.330.500.754.514Human Paragon 1adaptive learningSorcerer 4
0.500.330.5015.515Pally 1Sorcerer 5Domain Access (Mysticism)
0.500.330.5015.516Pally 2CHA to savesHuman Paragon 2Sacred Vitality (ability damage)Ascetic Mage (swift action)
0.330.500.5014.517Swiftblade 1Spring Attack; surge +1Human Paragon 3CHA +2
0.330.500.5014.518Arcane Duelist 1Chosen Weapon (+1)Swiftblade 2blurred alacrity (conceal)
0.330.500.5014.519Arcane Duelist 2Apparent Defense (CHA to AC)Swiftblade 3sudden castingArcane Strike (free action spell to hit and damage)
0.330.500.5015.5110Swiftblade 4arcane reflexes (init bonus)Abj. Champ 1Extended Abj.; Abj. Armor
0.330.500.5014.5111Legacy Champ 1(no advancing)Swiftblade 5conceal vs. targetted spells
0.500.500.5014.5112Cyran AvengerAvenging Strike (free action)Swiftblade 6Fortified Hustle (haste EX)Divine Might (free action CHA to damage)
0.330.330.500.755.5113Heir of Siberys 1Action SurgeAbj. Champ 2Swift Abjuration
0.500.330.5014.5114Marshal 1Mark of Stars; Motivate DEXLegacy Champ 2(Heir 2) spellcasting; siberys mark
0.330.500.5014.5115Swiftblade 7Bounding AssaultLegacy Champ 3Abj. Champ 3SOMETHING HERE
0.500.500.5016.6116Barb 1(pounce)Swiftblade 8Freedom of Movement
0.330.500.5013.5117Argent Savant 1extra force damageSwiftblade 9Perpetual Options (extra action)
0.330.500.5014.5118Swiftblade 10Innervated Speed (time stop)Legacy Champ 4Argent Savant 2Orien Battle Stride
0.330.330.5015.5119Wizard 1Immediate Magic, Scribe ScrollAbj. Champ 4Arcane Boost
0.330.330.5015.5120Abj. Champ 5Martial Arcanist (advancing wizard)Legacy Champ 5Argent Savant 3

 

Feat Options

Divine Vigor

Evasive Reflexes

Snap Kick

Dimensional Jaunt

Minor Shapechange

 

Cleric Domain Options

Pride (reroll 1s on saves) - like this one alot

Celerity (10' more speed) - speed is always good

Liberation (slippery mind) - nice

Charm (+4 CHA for one minute) - could be a fun little boost

 

 

Domain Access Options from Sorc class feature

Travel (free action +CL in rounds)

- will get free action later; spells are ok

Mysticism (free action CHA to saves CL in rounds)

- better spells (visage of deity, etc.)

- if I really need saves (which I probably wont)

Competition

- some good spells, domain ability doesn'ts cale

Spell

- awesome spells, domain ability doesn't scale

Protection

- good spells, domain ability doesn't scale

 

 

Basic Features

  • CHA to saves
  • CHA to AC twice
  • Pounce
  • Evasion
  • Reroll saves of a 1 (pride domain)
  • Slippery mind (liberation domain)
  • 20 rounds of free action (travel devotion)
  • Divine Companion (healing, etc.)
  • Legacy Champion (7 levels)
  • Full Swiftblade
  • CHA to DEX checks
  • CHA again to Init checks
  • CHA based turning attempts (used to fuel divine might)
  • Full Abj. Champ
  • Immune to stunning and dazing for celerity abuse
  • Leadership feat
  • Darkvision / low light
  • Avenging strike CHA times a day from Cyran Avenger
  • Mark of Stars - never surprised or flatfooted. Ever.

 

Combat Burst Capabilities

Ok so beyond Celerity, this guy can get in and do alot of damage in one round.

  • Arcane Strike (free action) ... add SL to hit and SLd4 in bonus damage
  • Abj. Champ boost (swift action) ... add either SL to hit or 2x SL in damage
  • Divine Might (free action) ... expend turning attempt for +CHA damage
  • Ascetic Mage (swift) ... add SL to hit and 2x SL in damage on unarmed strikes (probably won't use this one)
  • Avenging Strike ... CHA times per day, CHA to hit and d6 extra damage against someone who has hurt an ally or myself

 

Power / Leap Attack is in effect ... and I can add CHA + two spells worth of to-hit into the mix, easily offseting any PA penalties. If need be, that's a fair amount of damage on each strike. Now I just need to find a good way to flurry with a two-handed weapon that isn't too much cheddar.

 

Templates

Because of the need to stay human for the Dragonmarked, I'm limited in template selections. Here's where I'm sitting now ...

 

- Fire-Souled: +2 Cha, Leadership, Fire Subtype, Immune to Stunning & Dazing; +1 LA

- Magic-Blooded: +2 Cha, -2 WIS, if original race has special vision now has low-light vision, +2 racial bonus on spellcraft checks and the skill can be used untrained, +2 racial bonus on knowledge(arcana) checks and the skill can be used untrained, gains the following abilities at character level (detect magic 1/day, read magic 1/day, nystul's magic aura 1/day, nystul's undetectable aura 1/day), favored class becomes sorcerer

- Draconic: Dragonblood, NA+1, claws, darkvision 60, low-light, +4 vs sleep/paralysis, +1 LA, +2 STR, CON, CHA

 

 

^^Noldor - Magic-Blooded has LA +0, considering that it's basically a template for transferring ability scores. The Draconic template gives +2 Str, +2 Con, and +2 Cha for LA +1.

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