Loren Character
Character Mechanics
Meat of the character is below; this is still not finalized so please pass on any insight / feedback you may have.
7.00 | 7.33 | 8.00 | 11.00 | 60.50 | 12.00 | 12th | Fire-souled, magic-blooded, draconic human | | | | Flaw - Focus (Diplomacy) for Vulnerable? |
10.00 | 10.67 | 12.00 | 18.75 | 100.6 | 20 | 20th | | | | | Flaw - Track / Unreactive |
Fort | Ref | Will | BAB | HP | CL | lvl | Class | Features | Class | Features | Feats |
2.50 | 2.50 | 2.50 | 0.75 | 8 | 1 | 1 | Monk 1 - cobra | Dodge | Sorcerer 1 | Divine Companion | Combat Casting, Two Weapon Fighting |
0.50 | 0.50 | 0.50 | 0.75 | 4.5 | 1 | 2 | Monk 2 - cobra | Mobility, Evasion | Sorcerer 2 | | |
0.50 | 0.33 | 0.50 | 0.75 | 4.5 | 1 | 3 | Cleric 1 | Pride; Liberation | Sorcerer 3 | | Power Attack |
0.33 | 0.33 | 0.50 | 0.75 | 4.5 | 1 | 4 | Human Paragon 1 | adaptive learning | Sorcerer 4 | | |
0.50 | 0.33 | 0.50 | 1 | 5.5 | 1 | 5 | Pally 1 | | Sorcerer 5 | Domain Access (Mysticism) | |
0.50 | 0.33 | 0.50 | 1 | 5.5 | 1 | 6 | Pally 2 | CHA to saves | Human Paragon 2 | Sacred Vitality (ability damage) | Ascetic Mage (swift action) |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 7 | Swiftblade 1 | Spring Attack; surge +1 | Human Paragon 3 | CHA +2 | |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 8 | Arcane Duelist 1 | Chosen Weapon (+1) | Swiftblade 2 | blurred alacrity (conceal) | |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 9 | Arcane Duelist 2 | Apparent Defense (CHA to AC) | Swiftblade 3 | sudden casting | Arcane Strike (free action spell to hit and damage) |
0.33 | 0.50 | 0.50 | 1 | 5.5 | 1 | 10 | Swiftblade 4 | arcane reflexes (init bonus) | Abj. Champ 1 | Extended Abj.; Abj. Armor | |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 11 | Legacy Champ 1 | (no advancing) | Swiftblade 5 | conceal vs. targetted spells | |
0.50 | 0.50 | 0.50 | 1 | 4.5 | 1 | 12 | Cyran Avenger | Avenging Strike (free action) | Swiftblade 6 | Fortified Hustle (haste EX) | Divine Might (free action CHA to damage) |
0.33 | 0.33 | 0.50 | 0.75 | 5.5 | 1 | 13 | Heir of Siberys 1 | Action Surge | Abj. Champ 2 | Swift Abjuration | |
0.50 | 0.33 | 0.50 | 1 | 4.5 | 1 | 14 | Marshal 1 | Mark of Stars; Motivate DEX | Legacy Champ 2 | (Heir 2) spellcasting; siberys mark | |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 15 | Swiftblade 7 | Bounding Assault | Legacy Champ 3 | Abj. Champ 3 | SOMETHING HERE |
0.50 | 0.50 | 0.50 | 1 | 6.6 | 1 | 16 | Barb 1 | (pounce) | Swiftblade 8 | Freedom of Movement | |
0.33 | 0.50 | 0.50 | 1 | 3.5 | 1 | 17 | Argent Savant 1 | extra force damage | Swiftblade 9 | Perpetual Options (extra action) | |
0.33 | 0.50 | 0.50 | 1 | 4.5 | 1 | 18 | Swiftblade 10 | Innervated Speed (time stop) | Legacy Champ 4 | Argent Savant 2 | Orien Battle Stride |
0.33 | 0.33 | 0.50 | 1 | 5.5 | 1 | 19 | Wizard 1 | Immediate Magic, Scribe Scroll | Abj. Champ 4 | Arcane Boost | |
0.33 | 0.33 | 0.50 | 1 | 5.5 | 1 | 20 | Abj. Champ 5 | Martial Arcanist (advancing wizard) | Legacy Champ 5 | Argent Savant 3 | |
Feat Options
Divine Vigor
Evasive Reflexes
Snap Kick
Dimensional Jaunt
Minor Shapechange
Cleric Domain Options
Pride (reroll 1s on saves) - like this one alot
Celerity (10' more speed) - speed is always good
Liberation (slippery mind) - nice
Charm (+4 CHA for one minute) - could be a fun little boost
Domain Access Options from Sorc class feature
Travel (free action +CL in rounds)
- will get free action later; spells are ok
Mysticism (free action CHA to saves CL in rounds)
- better spells (visage of deity, etc.)
- if I really need saves (which I probably wont)
Competition
- some good spells, domain ability doesn'ts cale
Spell
- awesome spells, domain ability doesn't scale
Protection
- good spells, domain ability doesn't scale
Basic Features
- CHA to saves
- CHA to AC twice
- Pounce
- Evasion
- Reroll saves of a 1 (pride domain)
- Slippery mind (liberation domain)
- 20 rounds of free action (travel devotion)
- Divine Companion (healing, etc.)
- Legacy Champion (7 levels)
- Full Swiftblade
- CHA to DEX checks
- CHA again to Init checks
- CHA based turning attempts (used to fuel divine might)
- Full Abj. Champ
- Immune to stunning and dazing for celerity abuse
- Leadership feat
- Darkvision / low light
- Avenging strike CHA times a day from Cyran Avenger
- Mark of Stars - never surprised or flatfooted. Ever.
Combat Burst Capabilities
Ok so beyond Celerity, this guy can get in and do alot of damage in one round.
- Arcane Strike (free action) ... add SL to hit and SLd4 in bonus damage
- Abj. Champ boost (swift action) ... add either SL to hit or 2x SL in damage
- Divine Might (free action) ... expend turning attempt for +CHA damage
- Ascetic Mage (swift) ... add SL to hit and 2x SL in damage on unarmed strikes (probably won't use this one)
- Avenging Strike ... CHA times per day, CHA to hit and d6 extra damage against someone who has hurt an ally or myself
Power / Leap Attack is in effect ... and I can add CHA + two spells worth of to-hit into the mix, easily offseting any PA penalties. If need be, that's a fair amount of damage on each strike. Now I just need to find a good way to flurry with a two-handed weapon that isn't too much cheddar.
Templates
Because of the need to stay human for the Dragonmarked, I'm limited in template selections. Here's where I'm sitting now ...
- Fire-Souled: +2 Cha, Leadership, Fire Subtype, Immune to Stunning & Dazing; +1 LA
- Magic-Blooded: +2 Cha, -2 WIS, if original race has special vision now has low-light vision, +2 racial bonus on spellcraft checks and the skill can be used untrained, +2 racial bonus on knowledge(arcana) checks and the skill can be used untrained, gains the following abilities at character level (detect magic 1/day, read magic 1/day, nystul's magic aura 1/day, nystul's undetectable aura 1/day), favored class becomes sorcerer
- Draconic: Dragonblood, NA+1, claws, darkvision 60, low-light, +4 vs sleep/paralysis, +1 LA, +2 STR, CON, CHA
^^Noldor - Magic-Blooded has LA +0, considering that it's basically a template for transferring ability scores. The Draconic template gives +2 Str, +2 Con, and +2 Cha for LA +1.
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