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Comparing the Builds

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on January 21, 2007 at 8:44:14 am
 

DavidWL

 

I'd like us to have a chance to compare each of our builds (both now and in the future). I've made some estimations when I didn't know something. Also, this is mostly comparisons without buffs ... things could certainly change a lot as different possessed bodies/wildshaped forms/buff sequences/spells are choosen. I'd like people to edit the evaluations of their own builds for greater accuracy.

 

Here are a few things we can compare on (suggestions very welcome):

  • Survivability (ability to avoid nasty things) & HP survivability / AC (including evasion, DR, etc.)
  • Combat utility
  • Out of Combat utility

 

10th level Builds:


Survivability

- Estimated: 11/11/11 Saves, 28 AC, ~80 HP. Lots of Akashic/Chameleon Trickery

- 17/15/21 + reroll 1s for Saves, 28 AC (including touch and flatfooted), 82 HP

  • Dhraksis - rogue multi-pouncer ; stats not complete

- Estimated: 10/10/10 Saves, ~? 80HP, Improved Evasion. AC?

- 15/17/19 + Mettle for Saves, Incorporeal, Rejuvenation, AC 22 vs all, 181 HP (one tough mother).

  • ZarZak - Planar Shepherd Warlock - snapshot in main page

- 9/4/11 Saves, ~63 HP, 24 AC; 23 flatfoot, 17 touch

...

DavidWL -

Surreal is one tough mother. I'm doing pretty good. I'd say: Surreal > DavidWL > NoldorForce > Dhraksis = ZarZak

 

Although part of the reason I'm putting ZarZak towards the bottom is that it looks like he intends to be in the thick of things with a Werebear from. So, my summary: Surreal is definitely too tough to really hurt unless it can attack him directly. I may be a little too tough. ZarZak needs beefing up if he plans to be in the thick of things (buff sequence?).

^^- ZarZak - Celestine, with his wonderful warlock abilities, can and probably will spend all day flying around shooting ridiculous eldtrich rays and spells at people. The werebear form just happened to be a good one for this level as it gives big stat boosts and is a humanoid form. He'll also have some strong battlefield control utility.


Combat utility

Please flesh out some stats for each of your builds:

- With an Akashic Chameleon I'm sure he has lots of tricks

- Nasty Spellcasting (many choices, DCs = 22+lvl, CL=15)

- Probably very effective with the pouncing

- ???

  • ZarZak - Planar Shepherd Warlock

- Full Druidic casting, Warlock abilities, and Werebear form. 8d6 Hellfire blast each round, + whatever battlefield control spells/invocations are needed. He'll be flying so he'll be able to get a good scope of the field. Probably quite effective

...

DavidWL -

Looks to me like everyone is good, although as stats get fleshed out we'll see if anyone is particularly overpowering when it comes to laying smackdown on monsters. To some extent this depends on the tricks people intend to use. If we knew stats for the primary trick, that could help (chance to hit, number of attacks, average damage or DCs and CLs, etc.)


Out of Combat utility

Looks to me like everyone is good. Please flesh out some stats for each of your builds:

- With an Akashic Chameleon I'm sure he has lots of tricks

- Very flexible spellcasting, Social Monkey with +24-+36 on a few social skill checks

- Rogue skill set?

- With an incorporeal changling ghost, he has lots of tricks

  • ZarZak - Planar Shepherd Warlock

- Full Druidic casting (and later on, Clerical). Out of combat Celestine can open gates to other planes, and do lots of nature-y stuff (the druid spell list is pretty big). He can also sneak around quite well depending on the shape he's in. Some out of combat tricks, but not so many?

...

DavidWL -

My thought is that I don't know what role Dhraksis wants to play out of combat. I think that NoldorForce and Surreal make for great sneaks, and I make for a great face. Also, I don't know what ZarZak can/would like to do. I don't know much about Druids...


Other Thoughts

 

DavidWL -

In the higher levels ...

  • He'll keep up via the flexibility of chameleon/akashic - NoldorForce
  • The fast growth of the utility of magic will mean that this grows faster tan normal. DavidWL - Theurge Charisma Monkey
  • I wonder ... as levels get higher, will his build need beefing up? Maybe add some more LA on one side? Dhraksis
  • Because of the uniquenss of his many tricks, I think he'll be good throughout. Surreal
  • He'll power up amazingly as soon as he gets access to the Solar form (CL 17 Clerical casting! Full Solar goodness!). It will be a stretch for any of us to keep up ... ZarZak

^^- ZarZak - Celestine will access to Planetar form at lvl 14, Solar form at lvl 18. He'll also soon be able to access Titan form, and Efreeti form. This is besides all of the other forms he can take (a huge number thanks to planar shepherd).

 

Just a start ...

Best,

David

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