Just so we don't have too much redundancy, we should discuss our skill selections here.
Surreal
- very high Cha
- reasonably high Int
- I start with the changeling rogue sub level, and I also have able learner
- the master linguist feat and telepathy means I can communicate with just about everything
- I was not planning on being the primary diplomancer, because, well, Sul is still a little nuts and probably unrealiable
- planning on taking a level of Marshall for the the Motivate Charisma aura, so all those skills should boost up by quite a bit
- Changeling rogue level gives me unique usage of: gather information (1d4+1x10 min) and sense motive (full round)
Skills: (see SulSnapshot10 for details, all of these with no items)
Appraise: 8
Balance: 7
Bluff: 21
Concentration: 24
Decipher Script: 9
Diplomacy: 17
Disable Device: 5
Disguise: 26
Escape Artist: 1
Forgery: 5
Gather Information: 26 (can be done in 1d4+1x10 min)
Hide: 23 (use Int stat when possessing, various other bonuses)
Intimidate: 21
Knowledge (local): 10
Knowledge (all other): 5
Listen: 14
Move Silently: 6
Open Lock: 1
Perform: 13
Profession: 4
Search: 14
Sense Motive: 15 (to determine social situation takes one rull round)
Slight of Hand: 3
Speak Language: Master Linguist
Spot: 14
Swim: 1
Tumble: 7
Use Magic Device: 24
Use Rope: 1
Can 10 on bluff/diplomacy/gather info/intimidate/sense motive, even if under duress
ZarZak
-prc pre-reqs
-decent knowledge skills
-Max out Use Magic Device & Concentration
DavidWL
I'll finish the Social Skillmonkey role (Diplomacy, Gather Information):
- +37 Diplomacy
- +25 Gather Information
- +25 Bluff (because it seems cool?)
- +18 Intimidate (also for prereqs)
- Functional Skills
- +17 Concentration
- +24 Spellcraft
Also, the "motivate Dex" Aura will give a +12 bonus to Dex skills for those close to me.
Noldor - I'll be running a lesser social skill monkey (the expanded Aid Another rules from Complete Adventurer will be very helpful), with some focus as well on Knowledge checks. Despite the fact that Vintereth only has two versions of the skill with ranks, there's also a sizable +10 from her Int bonus (due to being an akashic). Hmm...come to think of it, I'll probably use the extra skill ranks to put a point in each Knowledge skill beyond Arcana. Having able to sneak around is also a priority, along with more languages (a source for skill ranks after crafting mundane armor).
lonewolf
I´ve got the Scout skillset covered. Survival is a bit low, but lets just hope that I dont need to track pixies. ;)
+11 Balance
+26 Hide
+23 Jump(can always take10)
+18 Listen
+26 Move Silently
+11 Perform(dance)(can always take10)
+18 Spot
+9 Survival
+16 Tumble(can always take10)
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